The new MOBA “Guardians of Middle-earth” (GOME) is coming
with a big and surprising news, they will be launched for PS3 and 360. The MOBA
style is very hard to be played on consoles, because you have too much
information at the same time and too much hotkeys to control with a video-game controller.
In a keyboard you have dozens of keys to choose, but in a controller you have
around 10. The other problem is the aim for skills because you don’t have the
same synergy of a mouse.
One of the biggest changes in the gameplay was the way that
you choose your items. Like in the classic MOBA’s you buy all items while you
are playing and getting gold for it, in the GOME you choose all your items
before the game start, then one question come to my head, what we will do with
the gold? I am not sure if we have the gold in the game, and it will be a huge
difference in the gameplay. In the others MOBA’s you have 2 important
differences between the teams that will show the advantage, they are the gold
and the experience. In GOME you just have the experience as a differentiator.
One change that I think is not very smart is the limit of 20
minutes. Some heroes need time to get level and then be powerful, and some
heroes are very strong early-game. Having the time limit will block some heroes
to work well in the game such as hard-carriers.
Rumors say that the game has a lot of bad aspects as the
heroes unbalanced. In the MOBA’s it is hard to say when a hero is overpower,
because it depends a lot in the player style. If the player know how to use all
skills in time and manage team battles, the hero will not be too powerful, not
to be that it has no counter pick.
Some people have been complaining about the time they wait
to join the match making. Personally I prefer to wait them to get a unbalanced
game. Most of problems in the MOBA’s match making is that they can’t balance
the player skill. The only one that was successful in that was the League of
Legends, the others MOBA’s you get matches totally unbalanced.
Concluding I think it is a good start and a chance to the
MOBA enlarge their scenario to console players, but they have a lot to get
better.
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