Friday, 14 December 2012

MOBA on consoles?


The new MOBA “Guardians of Middle-earth” (GOME) is coming with a big and surprising news, they will be launched for PS3 and 360. The MOBA style is very hard to be played on consoles, because you have too much information at the same time and too much hotkeys to control with a video-game controller. In a keyboard you have dozens of keys to choose, but in a controller you have around 10. The other problem is the aim for skills because you don’t have the same synergy of a mouse.
One of the biggest changes in the gameplay was the way that you choose your items. Like in the classic MOBA’s you buy all items while you are playing and getting gold for it, in the GOME you choose all your items before the game start, then one question come to my head, what we will do with the gold? I am not sure if we have the gold in the game, and it will be a huge difference in the gameplay. In the others MOBA’s you have 2 important differences between the teams that will show the advantage, they are the gold and the experience. In GOME you just have the experience as a differentiator.
One change that I think is not very smart is the limit of 20 minutes. Some heroes need time to get level and then be powerful, and some heroes are very strong early-game. Having the time limit will block some heroes to work well in the game such as hard-carriers.
Rumors say that the game has a lot of bad aspects as the heroes unbalanced. In the MOBA’s it is hard to say when a hero is overpower, because it depends a lot in the player style. If the player know how to use all skills in time and manage team battles, the hero will not be too powerful, not to be that it has no counter pick.
Some people have been complaining about the time they wait to join the match making. Personally I prefer to wait them to get a unbalanced game. Most of problems in the MOBA’s match making is that they can’t balance the player skill. The only one that was successful in that was the League of Legends, the others MOBA’s you get matches totally unbalanced.
Concluding I think it is a good start and a chance to the MOBA enlarge their scenario to console players, but they have a lot to get better.

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