By Cameron Hills
Games for
Cats. What’s next, games for
parakeets? Squirrel sounds for dogs? Will Siegfried &
Roy come back to market a line of games for Tigers? Developers will go after the money and this
appears to be a lucrative new market.
Purina’s decision
is based on the news last July (July 20, 2012) that developer
Hiccup decided to market games for Cats and the challenges and successes
they faced. As a marketing gimmick, this
is a great and relatively cheap decision.
With top prizes of $15,000, 3,000 and 2,000, the $20k is less than
Purina pays out for a single TV campaign.
Given the success
of Cat videos on Youtube. (at
least 2,350,000 as of today,) there are certainly a large market of people
who are interested in these things. Pet
owners are known for buying sweaters, houses, pet vehicles and other offbeat
items for their pets. As long as people
are willing to shell out for these things we will see games, toys and other
items marketed to this genre.
In many ways
actually pursuing this line of development is a good exercise in user interface
research and design. It forces
developers to put aside old ideas and research what is actually happening with
the user. This is great training for
innovating new methods of interacting with a user, breaking the shackles of tradition.
Games for
Cats. Hopefully, this will be more than
a flash in the pan and new techniques for interface and visual design will
result. That would be just purrfect.
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