By Cameron Hills
Source: Dark
Side of the Jam: A NASA game jam postmortem by Brandon Sheffield March 14,
2013.
Wow! Someone
actually got someone to authorize something at NASA. A recently organized game jam at the NASA
Ames campus had some good points and bad points. The one that needs fixing is the bureaucracy of this ossified agency.
The whole point of a bureaucracy is to avoid
responsibility and put up roadblocks to progress. Sure, safety is important. But when you spend billions to avoid all
possibility of danger in a project that should only cost $60
million (Economist,) you know something is wrong.
There are any number of reasons we should be in
space. Exploration of resources. Defense from world
killing asteroids and comets. Simple
exploration to find something new. But in
today’s economy we need more bang for our buck (well, our US cousin’s buck, but
let’s not get picky.) When Forbes and
The Economist agree, you know there is a problem. The challenge is to cut the knot without
cutting the actual good the agency does and without radically making exploration
more dangerous.
Still, kudos to Night Rover Challenge in getting their
game jam approved and completed. I look
forward to playing some of these new games.
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